Last Light Inn
Harper outpost in the Shadow-Cursed Lands — your main vendor hub for Act 2. Several Act 1 vendors relocate here.
Quartermaster Talli — main merchant, ground floor
- ★★Cloak of Protection — +1 AC, +1 to all Saving Throws.accessory
- Shield of Devotion — +2 AC. Reaction: knock attacker prone on hit. Action: heal 10 HP + 10 max HP (1/long rest). Grants +1 L1 spell slot.armor · magic
Dammon — tiefling smith — relocated from Druid Grove; repairs Karlach's infernal engine and sells +1/+2 weapons and heavy armour
Mattis — tiefling kid — only here if Rolan stayed at the Grove. Persuade, intimidate, or pay him for the Tower-Shaped Key
Reithwin Town
Cursed town surrounding Moonrise Towers. Mason's Guild has the basement loot; Last Light bridge connects to Moonrise.
Mason's Guild basement (loot) — Gilded Chest at X:107 Y:-758. Use Tower-Shaped Key on the Keyholed Herald, OR lockpick the chest. Perception DC 15 to spot trap, Sleight of Hand DC 21 to disarm, DC 14 to open.
Dammon's Blacksmith — Strange Ox (loot) — the Ox carries the Hat of Fire Acuity. Speak with Animals to talk; then attack to kill it (this also forfeits summoning it during 'Gather Your Allies').
Moonrise Towers
Cult of the Absolute stronghold. Trade with the vendors here BEFORE the final assault — once Ketheric's fight starts, they're hostile or dead.
Lann Tarv — main-floor merchant, accessible after gaining the Absolute's trust or sneaking
- Sentinel Shield — +2 AC. +3 Initiative and Advantage on Perception. Reaction: knock attacker prone on hit.armor
Araj Oblodra — drow alchemist — be careful with her potion-trade dialogue (locks party stat changes)
- Hat of Storm Scion's Power — When you deal Thunder damage, gain Arcane Acuity for 2 turns (+1 spell attack/DC, stacks up to 10 turns).accessory · magic
Mountain Pass — Rosymorn Monastery
Reachable from the Risen Road just before the Shadow-Cursed Lands gate. Solar puzzle on the rooftop opens the Secret Chamber housing Blood of Lathander.
Lady Esther — at the monastery base — buys Githyanki Egg for 500 gp (questionable morally; locks the Crèche path)
Shar's Gauntlet (Gauntlet of Shar)
Sharran trial dungeon under Reithwin. Loot, not vendors. Sarevok's Horror appears in the Self-Same Trial; Justiciar gear scattered across the trials.
Self-Same Trial (loot) — your mirror image drops Sarevok's Horror greatsword and any gear you brought into the trial. Killer's Sweetheart drops next to the brazier from the shadow copy.
- ★★Killer's Sweetheart — Ring. When you kill a creature, your next weapon attack is a Critical Hit. Refreshes on long rest.accessory · magic
Quest Rewards
- ★★★Tower-Shaped Key — Opens the Keyholed Herald in the Mason's Guild basement → Helmet of Arcane Acuity. Single use.Mattis — Last Light Inn · utilityHow · Persuade/Intimidate/Sleight-of-Hand Mattis, or pay roughly 1000 gp. If Mattis dies, the key drops in a bag behind the Last Light counter.
- ★★★Helmet of Arcane Acuity
★ Storm Sorcerer (Chain Lightning) — +1 DEX saves. When you deal damage with a weapon attack, gain Arcane Acuity for 2 turns (+1 spell attack/DC, stacks).Mason's Guild basement — Gilded Chest · accessory · magicHow · Use the Tower-Shaped Key on the Keyholed Herald to open the secret area, OR lockpick straight to the chest. Disarm the trap (Perception DC 15 / Sleight of Hand DC 21) before picking the chest itself (DC 14). Triggering the trap fires a level-4 Guiding Bolt at DC 15.
- ★★★Hat of Fire Acuity
★ Wild Magic Sorcerer — When you deal Fire damage, gain Arcane Acuity for 2 turns (+1 spell attack/DC, stacks).Strange Ox — Dammon's blacksmith (Last Light Inn area) · accessory · magicHow · Speak with Animals (potion or spell) to talk to the Ox, then attack it. The hat is in its inventory. Note: killing it forfeits summoning the Ox during 'Gather Your Allies' in Act 3, and it cannot be obtained any other way.
- ★★★Blood of Lathander
★ Shadowheart — Life Cleric — Legendary +3 mace. Continuous 20 ft sunlight (blinds fiends/undead, DC 14 CON). Lathander's Blessing revives the wielder once per long rest. Casts Sunbeam 1/long rest. Concussive Smash weapon action.Rosymorn Monastery — Secret Chamber · melee · magicHow · Climb to the monastery rooftop and solve the Solar Puzzle (rotate the four solars to the colours indicated on the dais). The puzzle drops you into a corridor leading to the Secret Chamber. Disarm the Sunbeam pressure-plate trap before grabbing the mace, or use Misty Step / Featherfall trickery to bypass it.
- ★★Potent Robe — Robe. Base 10 + DEX AC, +1 AC. Cantrips deal +CHA damage. Start of each turn: gain CHA-mod temporary HP.Alfira — Last Light Inn · armor · magicHow · Complete 'Rescue the Tieflings' from Moonrise Towers (free Lakrissa and the other tiefling refugees from the cells / oubliette). Talk to Alfira at Last Light afterwards. Alfira must still be alive.