bg3 · Builds
Gloomstalker Ranger 5 / Assassin Rogue 4 / Champion Fighter 3
Gloomstalker 5 / Assassin 4 / Champion 3 — 5 guaranteed crit attacks on surprise round via Dread Ambusher + Action Surge. Titanstring Bow + Club of Hill Giant Strength for double-dip DEX + STR damage. Knife of the Undermountain King + Champion for 18-20 crit range.
Berserker Barbarian 5 / Thief Rogue 3 / Champion Fighter 4
Berserker 5 / Thief 3 / Champion 4 — Tavern Brawler doubling STR on throws, Fast Hands for 2 Enraged Throws per turn, auto-Prone with no save. Returning Pike → Nyrulna progression, 4 throws per sustainable turn, 6 nova with Action Surge.
Battle Master Fighter 12 (pure)
Pure Battle Master 12 — 3 attacks/round, Great Weapon Master + Savage Attacker, 5× d10 Superiority Dice per Short Rest. Trip Attack advantage chain, Riposte off-turn attacks, Silver Sword of the Astral Plane early via Honeyed Paws disarm.
Life Cleric 12 (pure, respec at Withers — 100g)
Life Cleric 12 respec for Disciple of Life double-healing, Spirit Guardians + Heroes' Feast support. Concentration insurance via War Caster + Resilient (CON). Selûne path.
Pure Storm Sorcerer 12
Pure Storm Sorc 12 — Twinned Heightened Chain Lightning on wet stacks. Lightning Charges + Reverberation gear chain; Elemental Adept (Lightning) for damage floor. Pairs with Wild Magic Sorc.
Wild Magic Sorcerer 12 (pure)
Pure Wild Magic Sorc 12 — Fireball at L5, Disintegrate capstone, Hat of Fire Acuity stacking. Pairs with Storm Sorc (Lightning vs Fire/Force damage split).
Vengeance Paladin 7 / Swords Bard 5
Vengeance Pal 7 / Swords Bard 5 — STR swords-and-board with Slashing Flourish smite novas and Band of the Mystic Scoundrel for BA control spells. Aura of Protection + Arcane Acuity stacking engine. Party face.