bg3 act-1 boss nere grymforge honour-mode

True Soul Nere

Act 1 Updated 2026.05.11

Drow True Soul trapped in a collapsed tunnel in Grymforge. Timed encounter — long resting twice after discovery causes his death. Fight Nere + 4 duergar after freeing him, or side with the duergar against him.

True Soul Nere — Grymforge

Location: Collapsed tunnel in Grymforge. Use Smokepowder Bombs (from Roah or Philomeen) to clear the rocks.


Pre-Fight Checklist

  1. Trade with duergar BEFORE freeing Nere — Stonemason Kith (Elixir of Vigilance), Corsair Greymon (alchemy).
  2. Get the Smokepowder — from Philomeen the gnome (hideout near the elevator), or kill her for it. Or use Smokepowder Bombs from Roah.
  3. ⚠️ You have 2 long rests after discovering the cave-in. After that, Nere dies (and the trapped gnomes die too). Don’t long rest more than once.
  4. Level 5+ recommended.
  5. Position before blowing the rocks: spread out on the elevated platforms. Nere and the duergar emerge from the tunnel.

Strategy

Choices

ChoiceConsequence
Fight Nere + duergar (default)Nere + 4 duergar. Hardest but most XP/loot.
Persuade Brithvar (duergar sergeant) to side with you4 duergar + your party vs Nere + 2 loyalist duergar. Easier fight. Persuasion DC 15 before freeing Nere.
Side with NereFight Brithvar’s duergar instead. Less loot, locks gnome rescue quest.

Kill Order (if fighting everyone)

  1. Nere FIRST — he’s the biggest threat. Paladin-type with smites, ~70 HP. Hold Person works (humanoid).
  2. Duergar — 4 of them. Tanky but low damage. AoE or pick them off one at a time.

Tactics

TacticDetail
Hold PersonNere and all duergar are humanoids. Heightened Hold Person → paralysis → auto-crits.
Mind Flayer parasite connectionAfter killing Nere, his parasite gives you a tadpole power.
Shove into lavaThe arena has lava pools around the edges. Repelling Blast, Shove, Pushing Attack → instant kill if they fail the save.
Explosive barrelsSeveral smokepowder barrels near the cave-in. Move them before the fight and detonate.

Party Assignment

BuildRole
Storm SorcHeightened Hold Person on Nere. Magic Missile / Lightning Bolt the duergar clump.
Lae’zelGWM nova on paralyzed Nere (auto-crits). Disarming Attack removes his weapon.
BardadinSlashing Flourish + Divine Smite. Command: Grovel on duergar.
ShadowheartBless. Create Water + Spirit Guardians (lava pools become electrified? No, but good positioning).
ThrowzerkerEnraged Throw → auto-prone Nere. Throw duergar into lava (instant kill).

Honour Mode Specifics

  • Don’t rest. The 2-long-rest timer is real. Plan food/supplies accordingly.
  • Free the gnomes before the fight (optional). They’re trapped behind rocks near the cave-in. If Nere dies before you free them, they suffocate. Use the extra Smokepowder vial from Philomeen.
  • Lava shove kills work in Honour Mode. No body = no loot though. Use on the duergar, not Nere.

Post-Fight

  • Loot Nere: Disintegrating Night Walkers (legendary boots, Misty Step + Freedom of Movement). One of the best boot slots in the game.
  • Nere’s head: takes an item for the Myconid Colony quest.
  • Free Barcus Wroot and the gnomes → they appear at Last Light Inn (Act 2) and Ironhand Gnomes’ Camp (Act 3).