bg3 · Tips, Tricks, Exploits & Gimmicks
Extremely high AC heavy armour that you do not need proficiency to wear. A decent amount of XP as well.
A very useful speed running tech that ANYONE can learn and do. Even easier to execute on console.
The children yearn for the mines — and you can fulfill their dreams.
Replicate the Shadeclinger Armour bug — keep the beneficial condition after removing the item, now with many more items.
Get additional Divine Smite uses with a paladin and a dagger.
Some Damage Rider Sources are still alive and well in Honour Mode — a very brief but satisfying primer.
Equip two main-hand weapons via an item-swap method — no Dual Wielder feat required.
A spore-servant Priestess Gut casts Shield of Faith on your entire party without concentration — refresh at Glut after each long rest.
Thin the herd a little before committing to the turn order. Most compatible with the Stealth Archer build.
Omit long rest cycles on solo runs — removes the downtime of daily buff cycle routines.
A very silly unintended weapon that breaks all damage numbers and floods your damage log — a fun starting point to explore DRS.
A quick trip to Act 2 to expedite party power on subsequent playthroughs — access to stronger gear and items.
Build an orphanage for the strongest summons — wifi children for buffs.
Either version of the Volo kidnap can be used to collect your favourite vendors together.
Exactly what it sounds like — turn some space gummies into many space gummies.
How to trigger Surprise rounds consistently — and why many bosses (especially on Honour Mode) can't be surprised at all.
Usable by ANY class — use spell slots, channel divinity, metamagics, rage, ki points and so on without ever spending the resource.
Saves at least 5 hours every playthrough — a fun back and forth exchange between the community and Larian with the hotfixes.