bg3 act-3 boss sarevok bhaal murder-tribunal honour-mode

Sarevok Anchev

Act 3 Updated 2026.05.11

Bhaal's champion in the Murder Tribunal. High-damage multi-attacker with Deathbringer abilities. Kill the 3 Justiciar ghosts that buff him first, then Focus Sarevok.

Sarevok Anchev — Murder Tribunal

Location: Murder Tribunal final chamber, beneath the Lower City (accessed via the Blushing Mermaid → Bhaal Temple).


Pre-Fight Checklist

  1. Long rest before entering the Murder Tribunal.
  2. Heroes’ Feast + Aid — Sarevok hits like a truck.
  3. Elixir of Vigilance — initiative matters.
  4. Bring Disarming Attack (Lae’zel) — Sarevok uses Sword of Chaos.
  5. Bring Radiant damage — Sarevok is undead-like (Deathbringer).

Boss Mechanics

EnemyDetail
Sarevok AnchevDeathbringer, ~300 HP on Honour Mode. Sword of Chaos (heals on hit). Multiattack (3-4 hits). Deathbringer’s Legacy (bonus damage when targets are below 50% HP).
3 Justiciar GhostsSpectral Bhaalists that channel buffs to Sarevok. Each ghost gives him a different buff: damage, AC, or healing. Kill them FIRST.
Echo of AmelyssanOptional ally if you’re the Unholy Assassin. She helps you fight.

Strategy

Kill Order

  1. Justiciar Ghosts FIRST. Each ghost channels a buff to Sarevok. Killing a ghost removes that buff. Ghosts have ~60 HP each and are Incorporeal (resistant to non-magical B/P/S). Radiant and Force damage work best.
  2. Sarevok once all ghosts are dead. Without their buffs, he’s manageable.

Tactics

TacticDetail
Spirit Guardians (Radiant)Walk through all 3 ghosts + Sarevok. Radiant damage cleans them up fast.
Disarming AttackRemoves Sword of Chaos. Sarevok’s damage drops significantly and he stops healing on hit.
Hold MonsterSarevok is humanoid?! Actually, in BG3 he’s classified as Humanoid — Hold Person WORKS. Heightened Hold Person → paralysis → auto-crits. Verify creature type before casting. If Undead, use Hold Monster instead.
Prone-lockTrip Attack, Enraged Throw, Command: Grovel — all work. Sarevok can’t attack while Prone.

Party Assignment

BuildRole
ShadowheartSpirit Guardians (Radiant) — walk through the entire arena. Turn Undead if ghosts are undead.
Lae’zelDisarming Attack on Sarevok. Trip Attack → prone lock. GWM nova.
BardadinHold Person/Monster on Sarevok. Divine Smite on paralyzed target (auto-crit). Aura of Protection.
Storm SorcMagic Missile the ghosts (Force damage bypasses resistance). Lightning Bolt through Sarevok + ghosts.
Wild Magic SorcFireball the ghosts + Sarevok. Disintegrate on Sarevok once ghosts are dead.

Honour Mode Specifics

  • Sarevok’s Deathbringer passive deals bonus damage to targets below 50% HP. Keep everyone topped up — Healing Word anyone under 50%.
  • Sword of Chaos heals Sarevok on every hit. Disarm him immediately. Without the sword, he’s 40% less dangerous.
  • Justiciar Ghosts are harder to kill in Honour Mode — they have more HP and resistance. Focus them with Radiant and Force damage.

Post-Fight

  • Loot Sarevok: Sarevok’s Horned Helmet (crit threshold -1, stacks), Sword of Chaos (greatsword, heal 1d6 HP on damage), Sarevok’s Map.
  • If you’re the Unholy Assassin: continue to Orin.
  • If you attacked the Tribunal directly: the Bhaal temple opens regardless.