Emerald Grove
The Druid Grove. Trade here before triggering the goblin raid — many vendors leave or die when the Grove falls.
Arron — The Hollow — first vendor in the game
- Spellthief — Longbow that drains 1 spell slot on hit (target loses lowest unused slot).ranged · magic
- Hedge Wanderer Armour — Medium armour, AC 14 + DEX (max 2), advantage on Nature checks.armor
- Gloves of Missile Snaring — Reduce ranged damage and reflect a portion back at the attacker.accessory
- Ring of Flinging — Thrown weapons deal +1d4 force damage.accessory
- Rain Dancer — Quarterstaff. Once per long rest, create water cloud on target.melee · magic
Auntie Ethel — apothecary at Riverside Teahouse — trade BEFORE her quest triggers
- Potion of Animal Speaking — Speak with Animals for the duration.consumable · utility
- Potion of Speed — Self-Haste in a bottle (concentration-free).consumable
Damon — armourer at the Grove gate — sells +1 light/medium armour and basic +1 weapons
Dammon — tiefling smith — note: different person from Damon
- Chain Mail — Standard heavy armour; he relocates to Last Light Inn and then Stormshore Armoury.armor
Goblin Camp / Shattered Sanctum
Approach via Risen Road or Underdark. Items here vanish if you assault the camp without trading first.
Grat the Trader — near the central courtyard — Grat is a goblin; trade BEFORE assaulting the camp or he'll be dead/hostile
- ★★The Whispering Promise ★ Shadowheart — Life Cleric — Ring. When you heal a creature, it gains +1d4 to Attack rolls and Saving throws for 2 turns (same condition as Bless — doesn't stack).accessory · magic
- ★★Boots of Aid and Comfort — Boots. When the wearer heals a target, that target also gains 3 temporary HP. Works with area healing.accessory · magic
Roah Moonglow — Zhentarim trader — rotating +1 weapons, scrolls, smokepowder
- Smokepowder Bomb — Throwable explosive, 3d4 fire + push.consumable
Volo — rescue from Spike's torture chamber to unlock his camp dialogue
Waukeen's Rest
Risen Road — burning inn quest. Rescue Counsellor Florrick from the cellar.
Underdark — Ebonlake Grotto
Myconid Colony. Reach via the Goblin Camp tunnels, the Zhent hideout cellar, or the Druid Grove mountain path.
Blurg — scholar & vendor in Sovereign Spaw's chamber
- Spineshudder Amulet — Inflicts 2 turns of Reverberation on lightning-damaged enemies.accessory · magic
Omeluum — complete 'Investigate the Parasite' first to unlock his stock
- ★★Boots of Stormy Clamour ★ Storm Sorcerer (Chain Lightning) — When the wearer inflicts a condition on a hostile, also inflict 2 turns of Reverberation.accessory · magic
- Ring of Mind Shielding — Immune to charm, fear, and mind reading.accessory · utility
Derryth Bonecloak — bring her Noblestalk (from Sovereign Spaw) — she trades it for a permanent +1 to an ability score of your choice
Thulla (quest reward) — cure her of duergar poison ('Cure the Poisoned Gnome') with Antitoxin or Lesser Restoration
- ★★Boots of Speed — Bonus action 'Click Heels': move twice as fast and enemies have disadvantage on opportunity attacks against you. No concentration.accessory
Grymforge
Duergar-occupied forge. Defeat Grym (forge guardian) to safely craft adamantine gear.
Stonemason Kith — near the main bridge
- ★★Elixir of Vigilance — +5 bonus to Initiative and immunity to Surprised, until long rest. Buy 4–5 — drink before fights.consumable · utility
Adamantine Forge — craft, not vendor — uses Mithral Ore + a Mould
- Adamantine Scale Mail — AC 16+DEX (max 2). All incoming damage reduced by 1. Attackers can't crit you. Melee attackers Reeling for 2 turns on hit. Requires Scale Mail Mould.armor
- ★★Adamantine Shield ★ Shadowheart — Life Cleric — +2 AC. Attackers Reel on miss. Shield Blow reaction knocks attacker prone. Immune to crits. Requires Shield Mould.armor
Crèche Y'llek
Mountain Pass githyanki crèche — accessible from Act 1 via Rosymorn Monastery path. Time-sensitive: leaving for the Shadow-Cursed Lands triggers a confrontation that locks the crèche.
A'jak'nir Jeera — githyanki quartermaster — give items to Lae'zel for backstory buffs
- Githyanki Half Plate — Medium armour, AC 15 + DEX (max 2). +1 STR saves.armor
Quest Rewards
- ★★★The Spellsparkler
★ Storm Sorcerer (Chain Lightning) — Quarterstaff. When the wielder deals damage with a spell or cantrip, gain 2 Lightning Charges. Triggers per-hit, so Magic Missile stacks fast.Counsellor Florrick — Waukeen's Rest · melee · magicHow · Rescue Florrick from the burning Waukeen's Rest inn (Rescue the Grand Duke). Pull her from the cellar, then talk to her afterwards for the reward.
- ★★Hellrider's Pride
★ Shadowheart — Life Cleric — +1 STR saves. When you heal another creature, it gains resistance to bludgeoning/piercing/slashing for 2 turns.Zevlor — Druid Grove, Secluded Chamber · accessory · magicHow · Persuade Zevlor to help defend the Grove and complete the Hellriders quest line, OR pickpocket / loot directly from him.
- ★★Diadem of Arcane Synergy — Circlet. When you inflict a condition on a creature, gain Arcane Synergy (add Spell Mod to weapon/cantrip damage) for 2 turns.Ardent Jhe'rezath — Crèche Y'llek, Inquisitor's Chamber · accessory · magicHow · Reach the Crèche via the Mountain Pass before leaving for Act 2. Either fight Jhe'rezath in the Inquisitor's Chamber, or pickpocket the circlet from him.
- ★★Necklace of Elemental Augmentation
★ Wild Magic Sorcerer — When a cantrip deals Acid/Cold/Fire/Lightning/Thunder damage, add Spell Mod to the damage.Display case — Crèche Y'llek, Inquisitor's Chamber · accessory · magicHow · Same Crèche visit as the Diadem. Pick the display case (DC 15 Sleight of Hand) or smash it; grab the necklace before the Crèche turns hostile.
- Volo's Ersatz Eye — Permanent See Invisibility (within 9m, DEX save). Only useful if you actually undergo the surgery.Volo — at camp, post-rescue · accessory · utilityHow · Rescue Volo from Spike's torture cage at the Goblin Camp. Back at camp, ask him to remove your tadpole; the operation fails and he gives you the eye as an apology. Permanently blinds your right eye.